Andrejs Grigorjevs
UX, Level, & World Designer
About me
I am a passionate individual who recently got his diploma as a Game and UX Designer. It took a bit longer than I expected, but I got there. Over the past five years, I have experienced exponential personal growth, constantly expanding my knowledge and acquiring new skills.
I love the idea of how impactful small tweaks in user journeys can affect overall user perception and product utilization. I have a tremendous fascination for the unique and personal stories that emerge from our deep attachments to the people we play with, our characters, and the immersive worlds we encounter while gaming.
My goal is to contribute to the creation of meaningful experiences in gaming that enhance people's lives, which makes me want to pursue a career in this field.

SKILLS
Game Engines :
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Unity
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Unreal
Programming knowledge :
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C# basics
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Unreal blueprints basics
Project Management :
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Git
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Trello
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Jira
Other Software :
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Figma
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Adobe Photoshop
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Krita
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Blender
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Miro
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Adobe Premiere
Main projects
Small projects
Contact me